Asset reviews on iPhone

Give your next asset a closer look

Take an exported prop or environment asset onto your iPhone. Turn it around, inspect its shape and imported materials, and share an interactive view for the next art discussion

One app for every use case · iPhone, iOS 17+

QR code to install Core 3D ViewerOn your computer?Scan with your iPhone camera
to open the App Store

Explore the sample props, then bring your own exported asset

A closer look at your workflow

01 / EXPLORE

Review more than one angle

Orbit the asset and zoom in on the details. Use original materials to inspect the import, or Blueprint view to focus the discussion on its shape

02 / EXPLORE

Focus on the part that matters

Show or hide parts of the imported model. With Pro, isolate a part and save a view so a teammate can find the detail you want to discuss

03 / EXPLORE

Let others explore the asset

Send a browser link instead of choosing every viewing angle yourself. A teammate or client can rotate the model and explore your saved views without an app or sign-up

Get from your file to a shared view

  1. Export a viewing copy

    Export from your modelling tool in a supported format. A self-contained GLB keeps the model and textures together for a straightforward import

  2. Check the result on iPhone

    Import the file from Files, then inspect its geometry and materials. Check the converted result before using it in a review

  3. Send it for a closer look

    Add focused saved views with Pro if useful, then create a share link while online. Send the link through your preferred message or email app

Bring the files you work with

Import from Files on iPhone and keep your models together in one library

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Use a self-contained GLB when textures are important. FBX import supports geometry and basic materials, but not animation, skinning or morph targets. Review the imported appearance before sharing

View first. Add more when you need it

Import and explore your own models for free. Pro adds dimensions, isolated saved views and higher sharing limits

Compare Free & Pro

A useful place to start

About Game artists

Will the asset look exactly as it does in my game engine?

The app uses its own lighting and renderer to display supported materials. Engine-specific shaders, effects and post-processing are not reproduced. Use the viewer to discuss the exported asset and check final appearance in your engine

Can I review an FBX character rig or animation?

FBX import is intended for geometry and basic materials. FBX animation, skinning and morph targets are not supported. Prepare a static viewing copy in your modelling tool when you need to show a particular pose

Can I open a Blender, Maya or 3ds Max project directly?

Export the asset to a supported exchange format first. Native .blend, .ma, .mb and .max project files are not supported

Can my teammate edit the asset through the link?

The browser presentation is read-only. It lets recipients explore the model and any saved views you include. Make asset changes in your modelling tool, and check Free & Pro for current presentation tools and sharing limits

Put your next asset in someone else's hands

Start with your own file, or explore the models already in the app

Download on the App Store