Review more than one angle
Orbit the asset and zoom in on the details. Use original materials to inspect the import, or Blueprint view to focus the discussion on its shape
Take an exported prop or environment asset onto your iPhone. Turn it around, inspect its shape and imported materials, and share an interactive view for the next art discussion
One app for every use case · iPhone, iOS 17+
Explore the sample props, then bring your own exported asset
Game artists
Orbit the asset and zoom in on the details. Use original materials to inspect the import, or Blueprint view to focus the discussion on its shape
Show or hide parts of the imported model. With Pro, isolate a part and save a view so a teammate can find the detail you want to discuss
Send a browser link instead of choosing every viewing angle yourself. A teammate or client can rotate the model and explore your saved views without an app or sign-up
How it works
Export from your modelling tool in a supported format. A self-contained GLB keeps the model and textures together for a straightforward import
Import the file from Files, then inspect its geometry and materials. Check the converted result before using it in a review
Add focused saved views with Pro if useful, then create a share link while online. Send the link through your preferred message or email app
From your files to your phone
Import from Files on iPhone and keep your models together in one library
Use a self-contained GLB when textures are important. FBX import supports geometry and basic materials, but not animation, skinning or morph targets. Review the imported appearance before sharing
Start with the free app
Import and explore your own models for free. Pro adds dimensions, isolated saved views and higher sharing limits
Questions, answered
The app uses its own lighting and renderer to display supported materials. Engine-specific shaders, effects and post-processing are not reproduced. Use the viewer to discuss the exported asset and check final appearance in your engine
FBX import is intended for geometry and basic materials. FBX animation, skinning and morph targets are not supported. Prepare a static viewing copy in your modelling tool when you need to show a particular pose
Export the asset to a supported exchange format first. Native .blend, .ma, .mb and .max project files are not supported
The browser presentation is read-only. It lets recipients explore the model and any saved views you include. Make asset changes in your modelling tool, and check Free & Pro for current presentation tools and sharing limits
Your next model, ready to show
Start with your own file, or explore the models already in the app
Download on the App Store